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Recent updates

Core Movement Realized
Hey Guys! It's me Rob! Today I am happy to bring you another update on our player's locomotion. I have been hard at work trying to get the mantle and wall runni...
Lots of cool updates with this one!
Hey Everyone! Joe here for the weekly update! This week, I did a lot of small yet important things around the game. For starters, the systems I put in place for...
Smoothment going smoothly
Hey everyone! Its Rob again! It's been a while since I have posted as the project has been a bit hectic. With this Devlog I wanted to bring an update to how the...
Addressing the Movement
Yo! Rob here and this week I decided to tackle our movement in the current build. As it stands right now no changes have been pushed through, however a new path...
Project start
This is our initial build for R.E.M. In this build our primary focus was to get some core functionality up and running so that we have a playable character and...
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Last post
This week was pretty hectic, to say the least. Many errors on release that we were not aware of as a team cropped up som...
started by Tumbleweed Studios 74 days ago
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This week has been fixing logic errors and outright crash errors that we have been encountering for various things. So I...
started by McRae-Alex 96 days ago
13 views
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Hey guys, Arian here with this week's dev log. So far we have strung out as many abilities as possible for us, but we ne...
started by Tumbleweed Studios Jan 21, 2024
21 views
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Hello and Happy New Year. Unfortunately not a lot was accomplished this week for one reason or another, but I finally fi...
started by McRae-Alex Jan 13, 2024
15 views
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Hey, Arian here with this week's dev log. Despite the crowd control and healing abilities the player currently has, ther...
started by wackyfrommyspace Dec 08, 2023
25 views
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Hey all! Joe here, with an update! This week's been really bad with time budgeting, we reorganized the sprints so that w...
started by Jafarioware Dec 02, 2023
20 views
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Hi, Arian here. This week's dev log includes the usage of grenades that create rifts in time and space. The grenade can...
started by Tumbleweed Studios Dec 02, 2023
17 views
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Hey guys, while this week has been a bit of a fiasco due to Thanksgiving, I have been working on firearms. I started the...
started by McRae-Alex Dec 02, 2023
27 views
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Arian here, and this week I implemented an imperative set of changes to our rifle functionality. Every single modern FPS...
started by wackyfrommyspace Nov 17, 2023
27 views
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AH! After ten thousand years I'm finally free of paperwork. Alex here. Spent most of this week on paperwork, but I also...
started by McRae-Alex Nov 11, 2023
25 views
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